Create a REALISTIC CHROME TEXT Effect in Photoshop 3D [Easy-To-Follow Tutorial]

 

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hi welcome back tithe , photoshoptrainingchannel.com , I'm Mrs. Ramirez in this video I'm going , to show you how to create chrome D text , internship we're going to use , Photo shop D features in this tutorial , and don't worry if you think that you're , not good at Photo shop D this is the , perfect tutorial to watch if you're just , starting outwith Photo shop DI'm going , to go very slow one step at a time and , I'vie divided everything into small they , just do what chunk so that you can , follow along also I'going to show you , cool compositing techniques that you , could use on any project by the way if , after watching this video you feel like , you still don't get DI have a tutorial , it's actually a free course on adobe , dimension dimension is Adobe's D , compositing app it's a tool that allows , you to combine background image sand D , objects together seamlessly so I have a , free course on that on my YouTube , channel so check it out I'll place a , link right below in the description and , actually about a year ago I was in , Sydney Australia at the Adobe marked , conference where I had a session where I , demoed adobe dimension and after that , conference made this course and place , it on YouTube at the time it was the , only free course on adobe dimension so , check it out if you want to learn more , about compositing D objects into photos , in this tutorial'm going to focus on a , text layer but keep in mind that , everything that i do to this text layer , you could also apply Tao vector graphic , or really any other layer so you could , use your company logo or anything else , that you like okay let's get started , we're going to work with this document , and it contains background you can of , course use any background that you like , to follow along and the first thing that , I'm going to do is select the horizontal , type tool and I'm just going to select , the font that is easy to see I'm gonna , use próxi ma Nova and select black but , you can use something else if you don't , have próxi ma nova installed a very , similar font would be Aerial black but , anyway'm just going to type in two , characters number 3 and the letter D for , D of course and I'going to click on , the check , to commit the changes then'm going to , press cutlet command T on the Mac and , click and drag the corner handles to , enlarge the text and I'm just gonna move , it and place it here the positioning at , this point is not that important we're , gonna worry about that more when we , convert this layer untied so with the , text layer selected we can easily , convert that into a D model by clicking , on D if you're following along with , your company logo or another layer that , is not a text layer you will not see , this D icon instead you need to go into , they'd menu and select new extrusion , from selected layer they will both do , the same thing convert the text layer , into a D layer now really quickly just , to explain what's means in Photo shop at , least in case you don't know basically , what Photo shop does in order to create a , D object its extruded in the-axis you , can think of it ass cookie dough cutter , when you push though through a , particular shape that shape gets , extruded so you have a thicker version , of that original shape so in this case , we have the D text like to navigate , my D camera using these icons here and , I'll explain what the camera is in a , moment this icon hereon the Left orbits , the camera this one here pans the camera , you can think about it as Span like , what the hand tool does with a regular , photo in the dolly camera icon which is , very similar to what the zoom tool does , in a regular photo now what is the , camera the camera is this here in the D , panel is what we see so whatever we see , in the canvas is what the camera is so , when we control camera we can control , what we're looking at you can control , the position of the camera within the , scene so the first thing that you need , to do is make sure that your scene , matches the background that it has the , same perspective so that the composite , looks more realistic so if I collapse , the D options here and click on the eye , icon just to make everything less , distracting you can see what we have we , have our background in this gray , here at the bottom this grid here at the , bottom represents the ground plane of , the scene the ground plane is a D grid , tutorship automatically generates , it collects shadows and reflections but , the grid does not save on your final , image the blue line represents the , z-axis , and the red line represents the x axis , the ya xis which is height is not , represented the background photo also , has aground plane in this case the , ground of the background is the pie rand , you can see all these parallel , converging lines they all end up at some , vanishing point in the background and , I'll just briefly disable my D layer , back in the layers panel so that you can , see so if I follow all those converging , lines they will all meetup somewhere , right about here I don'thieve to be very , precise I could just look with my eyes , and see where they all will probably end , up another way of thinking about it is , where does the ground meet the sky and , it's somewhere around here so what do we , have to do in the D panel in order to , match this scene we have to get the , perspective right so if I enable they'd , layer again and just double click on the , layer it brings us into the panel so , with the camera selected can move it , around and you'll notice that we have , these parallel lines here that are very , similar tithe plank son this pie rand , they all end up at a vanishing point in , the background which is at the horizon , line you seethe horizon line here this , is where the ground plane meets the sky , so all we need to do is match the , horizon line of the D scene to the or , Essen line of the background we'vie , already determined that the horizon line , in the background is more or less where , this guide is that click and drag down , by the way if you don'see the rulers , you can Prescott R command R on the , Mac to enable them and disable them but , anyway so we have this guide and we need , to make sure that the D layer matches , in terms of perspective so we really , need to do is click and drag , this down until it matches now in some , cases it may be a bit difficult to get , this to match so if you're having issues , like I am here the best thing to do is , try to get it as close as possible then , in the properties panel you'll see this , icon here which is a coordinates and you , can simply use the X input box you can , click and dragon the label to drag it , down or up so I'll drag it down and once , the horizon line matches then our scene , will be in perspective can also enable , they'd model once again and notice that , as soon as I do that it looks like the , text is actually sitting on that pier , I'm going to press ctr semicolon to , disable the guide control H hides all , extras don't want to hide all the , extrajudicial semicolon only hides the , guides but anyway now with these handles , I can control the D model so if I hover , over the pointing area can move the , model up or down notice that if Iago too , far down or too far up it won't be , sitting on the ground plane it'll look , like it's floating to move it down so , that it sits right on the ground plane , you can simply click on move to ground , and the D model sits on that ground , plane so that'SWAT the pointy handle , does it controls the movement in that , particular axis the little curve in the , center rotates in that axis and if the , cube scales in that axis also notice the , Q herein the center that scales , uniformly so all axes at the same time , also here's a quick tip if you hold , shift and click and drag on that cube , you actually make the handles the little , overlay to control the D model smaller , or larger once again holding shift and , clicking on this cube controls the size , of the handles so that's a hidden tip , there for you talking about photo shops , hidden tips and tricks check out my last , video W Photo shop tricks that you , probably don'TKO it's a great video , that shows you a lot of photo shops , hidden tips and tricks so that I'm sure , you'll enjoy'll place a link right , below in the description , but anyway now that you know what these , handles do you can control the D text , notice that if receive it back into , the z-axis , it looks like the model is really , going back on that pier so what we need , to do now is simply position the D , model where we wanted , maybe'll rotate it just bit so that , it's facing us now before we do anything , else we need to make sure that we save , this view because we may need to rotate , the D model in the future to make sure , that the changes that we apply are , working so we don't want to lose this , camera angle so I'm going to click on , current view then I'm going to click on , this icon here for the D camera panel , and under view I'm going to save this , vie wand you can give it whatever name , you like'm just going to call it final , vie wand press OKs now when I decide , to maybe rotate the camera to a , different angle to see a different part , of mud text can always come back , into the View menu and select final view , and it will bring my camera right back , to that position so always remember to , save your view but anyway so now we're , gonna work on the actual D model and , we're going to apply an IL an image , based light to create the reflection , effect so the first thing that'm going , to do is click on my D object in the , properties panel'm going to click on , this shape preset drop-down and select , any one of these presets for this , tutorial I recommend using this one here , the second one from the second row , titled inflate it just shows off that , reflection effect much better but after , you practice at once I recommend going , back and checking out the other ones , just because they can also give you , really interesting effects then I'm , going to control the extrusion depth so , I'm gonna click and drag notice how in , this view I really can't see how deep , that extrusion is going it's a little , difficult so I'm going to click and drag , on the orbit the camera icon so I can , really see how thick that extrusion is , so then Icahn control it from this view , and once I'm happy with that extrusion , can go back into the camera and then , change the view to final view , and there it is then can continue , working on my D model'vie already , applied a shape preset adjusted the , extrusion now it's time to work on the , materials to apply the reflection effect , so I'going to click on this right , pointing arrow to expand it and reveal , the different materials that make up the , D model notice that when I click on a , material a different section of the D , model gets highlighted that just simply , shows you what is being controlled by , that material you can think of a , material sort of as a wallpaper , something that gets wrapped around the , D model or pasted onto they'd model to , create the visual appearance of a D , object surface so for example if I click , on this D material the front inflation , material then hold shift and click on , the back inflation material it'll , select all the materials then I can , change the color for example I can click , on diffuse which controls the color of , the model and change the color in , this Case want black which is what we , had before sou'm just gonna press , cancel but I just wanted to show you how , these different controls adjust how the , D model looks so diffuse is another way , of saying color or you can apply a , text urea file to lay it over they'd , model so if I had a photo of bricks , I can select new texture apply my photo , of brick sand then it would look like my , D model was made of bricks but that's , not what we learn in this tutorial what , we're doing in this tutorial is simply , increasing their reflection see this is , a property for how that surface material , is affected by the environment so I can , click and drag the reflection all the , way to the right so that it reflects the , environment right now it's reflecting an , image based light but it's not the image , based light that we want is simply a , default image based light so let me show , you what an image vase light is I'm , gonna collapse the D model and'm just , gonna go into the environment properties , notice now that in the properties panel , we have an image based light here it is , IBL image based light if I click on this , icon and select edit texture you can see , what that image based light is it's just , gray with these white circle sand , squares if I go back into the staff to , see my image you can now see what that , D mo delis reflecting those , squares with those circles so we can , actually replace the image based light , and that'SWAT we're going to do so , what I'going to do is right click on , this icon and remove the texture because , we don't really want that texture we , wan tour own texture so I'm going to , click on this icon and select new , texture and press OK , so now we have a new texture and you can , see that that new texture made the D , model completely white because as you , can see from this preview that layer is , completely white , so it's reflecting nothing about white , but if we go into the layers panel click , on this background layer then Prescott , a command a on the Mac to make a , selection around the canvas then go into , edit copy we copy all those pixels then , I'm going to press ctr Command D to , deselect and go back into the D model , under environment I'm going to go back , into the Inland then select edit , texture and that's gonna open up anew , tab where I can simply go into edit and , paste or you can use the keyboard , shortcuts to paste that image now , obviously the image is being cropped so , I can go into image reveal all to reveal , all the pixels in this canvas which , reveals the entire image then I can , simply close this image based light , saving it of course pressing OK and , notice now that our model is , reflecting that environment the , environment is the same as the , background so it's reflecting the , background don't need this default IBL , anymore in fact I'vie already deleted it , sou will close this tab and not save it , obviously so this is what that , reflection effect looks like something , that did't mention in the beginning , is that even though we are in the D , panel we cannot seal the D handles and , controls because the move tool is not , selected so these controls are only , visible when the move tools selected , something I like to do is have my left , hand over the Viand M key on the , keyboard or the marquee tool in the move , tool'm right handed sou'm controlling , my Wac om or my mouse with my right hand , and with my left hand'm controlling , the visibility of the controls so once , again for the rectangular marquee , when Is elect it it hides all those , overlay sand if I want to see them again , I can press Vito select the move tool so , now that I'min the environment ta band , I have that image based light that BL , applied to my D scene you can see this , sphere that I can click and drag to , control how that is applied to my D , model so I can just click and rotate it , and find an area that I think is , suitable for my scene so maybe something , like this because I'm trying to make it , seem as if the benches and the side of , the pier is being reflected onto this D , model so Think this will work and I , can now press the M key on the keyboard , to disable and see how everything is , looking what'm gonna do now is simply , make a selection with the marquee tool , around the D text and I'm going to , click on the render button just to see , how it will look once we finish making , adjustments through our D model we do , have to render it so tutorship can , do all the mat hand get the shadows , reflections and everything right but , anyway I'going to cancel it by , pressing the Escape key everything is , looking pretty good , the next thing that I'gonna do is , control the lighting of the scene so I'm , going to click on infinite light this , basically controls the direction of the , light you can think of it as the , sunlight so I'm going to select the move , tool and click and drag this handle so , that you could see how the light is , affecting the ground plane see that and , from the photo in the background you can , see that the Sun is on the left-hand , side so I'm gonna move this and more or , less match where the sunlight will come , through also like in control the color , of the light so I don't wan tit to be , pure White think the light would be , just the little yellow so I'll just , select this yellow color here and I , think that works also the shadow so I'm , just gonna increase the softness of the , shadow just because Id on't want the , sharp line that I saw earlier if I , select the rectangular marquee tool and , click and drag to make a selection , around the shadowier can click on the , render button and see how that shadow is , going to be represented once it's , rendered still think it may Beau , little too short so I'll increase the , softness you can either try to make it , scientific and really try to figure out , what , right softness will be for the scene or , you can use your creative discretion and , adjusted based on how you would like , your design to look like and you can of , course increase the intensity of the , light to see how much it'll affect the , D model so I'gonna bring down the , intensity just a bit something like that , and with your own image you may need to , make different adjustments but use these , as as tarting point I'm going to press , the Escape key and what I'm gonna do now , that we have the lighting and the image , based light is work with the actual D , model so right now the D models still , editable you see how it if selected I , can click on edit source and I can , change my to A if I commit the , changes press ctr s command s to save , and go back into my working document you , can see now that'vie changed that 3 , into 2 but what I'm gonna do instead , is break it apart and the reason that , I'm going to break it is so that can , control each character individually and , to break this D model apart you need to , select the D layer then go into D , split extrusion once you do that just , press OK and you'll notice now how I , have two D models 3 and a D which , means that I can control them , individually also notice one thing I can , no longer edit that it's no longer , editable text so I can select the , click on the move tool and then just , rotate it any way I want maybe rotate it , inward and I can do the same thing with , the D I can rotate it the opposite way , and I can put re position it any way that , I want once you move the D models , around you may need to preposition , environment so select the environment , and click and drag on the sphere to , re position the reflection if you need to , when you're done tap the M key on the , keyboard then click on the render button , and let your computer render the entire , scene the render time may vary depending , on your the document size that you're , working with the power of your computer , and the objects that you're working with , but obviously the faster your computer , is the faster this render will take in , my case it's going to be about 5 minutes , so I'll pause the video and I'll come , back to you when it'finished rendering , okay once your scene finishes rendering , if you like what you see you can move on , to the next step I like what I see so , I'll move on what I'll do is I'll go , into the layers pan eland I'm gonna work , on making this a more realistic , composite so have you seen my tutorial , on blending images together using , luminosity saturation in color then , these next steps are gonna look very , familiar by the way if you want to watch , that video I'll place a link right below , in the description it's a great , compositing video that you don't want to , miss but anyway the first thing that I , like to do when making composite sis , creating a black and white adjustment , layer just to remove all the color from , the image because then the imperfections , are easier to see the first thing that , I'm gonna do is click on the D layer , and create a levels adjustment layer you , can also do it with curbs but in this , case I'll use levels since Think I'vie , used curves and other tutorials so just , to show you little bit of variety I'll , use levels so with the levels adjustment , layer selected I'going to click on , this icon to clip it to the layer below , a clipping mask simply means that the , layer below in this case the D layer is , controlling the visibility of that layer , in this case we have an adjustment so , this adjustment will only be applied to , the D model so the black and white , adjustment layer is removing the color , from the image and we're going to work , with luminosity that's what this levels , adjustment is going to control the , luminosity the D mod eland when you're , making composites no matter what they , are D people anything you need to make , sure that the dominance values of the , background match the luminancevalues of , the foreground in other words we need to , make sure that they both have similar , brightness in this case the D model is , way brighter than the background so we , need to change that with levels you can , control how many pixels are dark or how , many pixels are bright with the black in , white point then you can use this point , in the center to control the contrast , then with this point you can decide how , dark the darkest pixels are so if I , decided that want my D model to be , that dark how dark is the darkest pixel , it's a completely black or a shade of , gray , and the opposite is true at the white , point so if I decide to make my D model , that's bright how bright do I want the , brightest point to be white or that , shade of gray so with that information , we're simply going to try to match the , D model to the background so it looks , like the D model is way too bright so , I'll darken few more pixel sand the , darkest color in the background dozen't , seem to be black is just off black so , I'll move the black point over tithe , right and since this is too bright I'm , just going to click and drag this tithe , right and also move the white point to , the left so that the brightest point is , not necessarily white so something like , that and that already looks much more , realistic before and after also since we , want this layer to control luminosity , and not affect the colors of the layer , I'm going to change the blending mode to , luminosity so when disabled my black , and white adjustment layer you can see , the result that's before and that's , after , and of course and you bring back the , color you may need to slightly fine-tune , the image to make it look better and , there it is that looks much much better , and you can of course keep adjusting the , saturation in color of the image in this , case we don't really have to worry about , color because we're using the colors of , the background so those are the colors , that are there and also the saturation , dozen't seem to be problem so we're , not gonna worry about that well do , instead is select the levels adjustment , layer then hold shift and click on the , background to select all the layers then , I'm going to right click and convert it , into a smart object the reason that I'm , converting it into a smart object is so , that Icahn work on the entire composite , as a single image and work , non-destructively what I can do now is , go into the filter menu and select , Camera Raw filter from here I can adjust , the tone and color of the image I feel , the things that I'll do is I'll decrease , the highlights to get more detail in the , highlights and you can see here in the , clouds behind the text so that looks , much better , and they'll brighten up the shadows just , a little bit to bring in more detail in , the shadows then I'll increase clarity , to apply contrast in the mid-tone sand , also add vibrancy increase the , saturation of Lily saturated pixels , then in the detail panel can increase , the sharpening so I'm just gonna click , and drag the sharpening slider right , about and actually when you're , working with sharpening what you want to , do is set the view to% so that you , can really see what's going on any other , view could be misleading also in , sharpening you can't really see what , you're affecting unless of course you , hold alt option on the Mac and click on , the masking slider if you drag to the , right you can see what you're affecting , essentially anything that is white will , have the sharpening effect and anything , that is black will not so I don't want , any sharpening in the cloud sand I want , most of the sharpening to occur on the , actual model and appear so maybe at , about will be a good setting and then , I can increase accordingly notice now , that when I increase the sharpening it , only affects those areas so I'll leave , it at W then I can go into the effects , panel and add just a little bit of noise , and that'SA trick that like using on , all my composites to create a more , cohesive effect and I'll fit the image , to screen and I'll add a little bit of , vignetting and actually I'm gonna drag , the vignette slider all the way to the , left and'll increase the highlight , slider so you can see what this slider , controls it makes the bright pixels come , through so I don't want the vignette , hiding those bright pixels I want them , coming through and I'll of course adjust , the vignette accordingly so may beat , about negative W then I can press OK , the advantage of using a smart object is , that we're working on destructively we , can double-click on the Camera Raw , filter to fine-tune those adjustments or , I can double click on the smart object , to open up the contents in a new tab I , can also right-click on that background , and convert it into smart object so , that I can apply filters to it for , example I can go into filter blur , gallery tilt shift and I'm just going to , blur the background so I can click and , drag this down and use these sliders to , control the areas that are in focus and , the areas that are not by the way I do , have a tutorial it's all about blurring , background sand an advanced technique to , get a blurry background effect'll , place slink , right below in the description but , anyway basically from these two lines , anything in between us and focus from , this line tithe dashed line the image , progressively gets out of focus and the , same thing goes from this solid line to , the dashed line at the bottom so Icahn , click and drag these handle sand adjust , them accordingly and then of course , adjust the blur so that the image is not , too blurry and it's a realistic shallow , depth of field effect then press OK and , if I close this ta band save it , notice that the smart object now has the , blurry background image and it was able , to keep the Camera Raw adjustments that , we applied earlier in the tutorial so , that's the great thing about Smart , Objects you can work non-destructively , and you can always update the contents , and at this point all you need to do is , just fine-tune the image a couple things , that you can do is go back into the D , models sou'll double-click on the smart , object to open it up in a new tab and , then I'll double click on the D layer , to open up the panel and one thing , that you can do under environment is , adjust the reflections on the ground , plane so if Increase the opacity on , the reflections notice that the ground , plane will get reflection also you can , change the color of the shadow so I can , select different color for a shadow , and I could make them red for example , actually for this example maybe , selecting a dark blue fora shadow will , be a good idea and of course Would , ha veto come back and re render the image , if Decide to fine tune it obviously , your image will require different , tweaking but always remember to , re-render the image once you're done and , since we're working with smart objects , we are working non-destructively and you , can always update your image by the way , if you follow along this tutorial and , make anything with it feel free to share , your result son Instagram with the , handicapped bits I love to see what you , came up with also if this is your first , time at the Photoshop training channel , then don'forget to click on that , subscribe and notification button sat , this point all you really need to do is , fine tune the image but these are all , the steps that you need to create D , text in Photoshop remember my Adobe , Dimension free course on YouTube , you want to learn more aborted and , compositing'll place a link right , below in the description and that'sit , for this tutorial thank you so much for , watching'll talk to you again in the , next video  

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